Rockstar Games has published an official statement to clarify what will and will not be allowed to players on its role-playing servers. GTA Online. one of Prohibited activities is use NFTsa controversial technology that failed to catch on.
The Play the role of a server GTA Online is designed to involve players in the specific role of a person living in the game world. Of course, you can play a criminal, but also an ordinary taxi driver or police officer.
After stating that the development studio believes in “reasonable creativity for the masses” and wants creators to show their passion for the game, as well as considering role-playing servers as part of the game itself, he made it clear what behaviors he would not tolerate. Take-Two Policies.
In the Commercial Exploitation section, it is stated that players may not sell real GTA prize chests or play prize money chests, sell other virtual currencies, or merge cryptocurrencies and crypto assets, such as NFTs. Players also cannot generate revenue from their servers using in-game integrations or by receiving sponsorships.
Also, abuse of emails will not be tolerated intellectual property and Rockstar Games trademarks. You may not import or misuse other intellectual property rights, create new games, stories, missions or maps for GTA Online, or interfere with the developer’s official multiplayer servers and online services, including GTA Online and Red Dead Online.
Take two reserves the right to evaluate all Third Party Content, and to approve or withdraw it if it deems it problematic.
Rockstar Games isn’t the first company to oppose the use of NFTs in its games. For example, Mojang did the same thing with Minecraft. In fact, this technology has not had much success among gamers and currently seems half dead, not only in the field of video games.